Autor: Derek James
Wydawca: Wiley
Dostępność: 3-6 tygodni
Cena: 181,65 zł
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ISBN13: |
9781118027745 |
ISBN10: |
1118027744 |
Autor: |
Derek James |
Oprawa: |
Paperback |
Rok Wydania: |
2013-01-04 |
Ilość stron: |
384 |
Wymiary: |
233x187 |
Tematy: |
UP |
Get your head in the game and start developing engaging Android apps that game gurus will love!
Games challenge our minds, relieve our boredom, bring us closer to family and friends, and are just plain fun. It′s no wonder developers are geared up to get going on the next great game. It′s easy to join in the fun with For Dummies! A bit of Java knowledge is helpful, but even if you lack that, this book will walk you through creating two Android games and getting them into Google Play. Once you′ve got the basics down, let your imagination lead the way!
Understand Android learn about the capabilities of the Android platform and why it′s suited for mobile gaming Plan your game decide on the game type, the number of players, how and when users might play, and who would be most interested in your app Get started set up your development environment and explore the parts of an Android app Learn variety follow step–by–step directions to create a two–player card game and an arcade–style game with sound and animation Market your creations explore the market for your game, publish it to Google Play, and keep it up to dateOpen the book and find:
What you should know about the Android gaming industry Project planning tips How to identify the market for your game The ins and outs of good interface design The lifecycle of an activity Advice on screen orientation How to create simple animations How to monetize your game and turn a profitLearn to:
Develop fun and interactive games for Android–based smartphones Apply fundamental game design principles to create realistic animation Make use of Android′s rich feature set in your games Publish your game, keep it current, and make some moneyPart I: Adopting the Android Gaming Mindset 7
Chapter 1: Getting to Know Android Gaming 9
Chapter 2: Designing Your Game 27
Chapter 3: Setting Up Your Development Environment 51
Part II: Starting to Program 77
Chapter 4: Dissecting an Android App 79
Part III: Making Your First Game: Crazy Eights 109
Chapter 5: Creating a Simple Title Screen 111
Chapter 6: Creating a Basic Play Screen 135
Chapter 7: Finishing Your First Game 181
Part IV: Moving On to Your Second Game: Whack–a–Mole 199
Chapter 8: Creating a Complex Title Screen 201
Chapter 9: Creating an Animated Play Screen 217
Chapter 10: Storing and Retrieving Game Information 245
Part V: Managing Your Game in the Market 261
Chapter 11: Making Money with Your Game 263
Chapter 12: Publishing and Updating Your Game 277
Part VI:The Part of Tens 295
Chapter 13: Ten Open–Source Game Projects 297
Chapter 14: Ten Game Engines and Tools 307
Chapter 15: Ten More Places to Distribute Your Game 317
Chapter 16: Ten Websites for Android Game Developers 327
Glossary 339
Index 343
Derek James is the principal and founder of Polyclef Software, LLC, a creator of Android games including WordWise Pro, Golf Solitaire, Proxity, Puzzle Lords Free, and Spades, among others. Derek created some of the first Android games on the market.
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