Jeżeli nie znalazłeś poszukiwanej książki, skontaktuj się z nami wypełniając formularz kontaktowy.

Ta strona używa plików cookies, by ułatwić korzystanie z serwisu. Mogą Państwo określić warunki przechowywania lub dostępu do plików cookies w swojej przeglądarce zgodnie z polityką prywatności.

Wydawcy

Literatura do programów

Informacje szczegółowe o książce

Introducing Maya 2011 - ISBN 9780470502167

Introducing Maya 2011

ISBN 9780470502167

Autor: Dariush Derakhshani

Wydawca: Wiley

Dostępność: 3-6 tygodni

Cena: 231,00 zł

Przed złożeniem zamówienia prosimy o kontakt mailowy celem potwierdzenia ceny.


ISBN13:      

9780470502167

ISBN10:      

0470502169

Autor:      

Dariush Derakhshani

Oprawa:      

Paperback

Rok Wydania:      

2010-05-28

Ilość stron:      

656

Wymiary:      

234x194

Tematy:      

US

Enter A New Dimension With Maya 2011
Maya 3D animation and effects software is a top choice for film and video creators, game artists, and 3D design professionals. Now you can learn to build and animate your own digital models and scenes, and begin developing professional–level Maya skills, with Introducing Maya 2011.
A perennial favorite and bestseller, this latest edition is the ideal introduction to 3D and Maya. Starting with the basics, the book builds from the ground up, combining straightforward text with fun and practical examples to make it easy to learn Maya′s core tools. Follow clear–cut, step–by–step lessons while you learn by doing, using a wealth of hands–on files provided on the CD. You′ll also find striking examples from talented Maya users to inspire you.Learn the core concepts of CG and working in 3DGet a fast but thorough primer on Maya 2011′s user interfaceJump right in and build a simple animation of the planets in the solar systemExplore the basics of NURBS and subdivision surfaces modelingGet lots of experience with polygonal modeling by creating a human hand, a decorative box, and a steam locomotiveLearn how to use photo–real textures on models for stunning resultsRig for animation and learn automation, kinematics, constraints, and moreMaster sophisticated HDRI lighting, mental ray rendering, dynamics, and effects techniques
The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials.

Spis treści:
1. Introduction to Computer Graphics and 3D.
2. Jumping In Headfirst, With Both Feet.
3. The Maya 2011 Interface.
4. Beginning Polygonal Modeling.
5. Modeling With Nurbs, Subdivisions, and Deformers.
6. Practical Experience.
7. Maya Shading and Texturing.
8. Introduction to Animation.
9. Mor e Animation!
10. Maya Lighting.
11. Maya Rendering.
12. Maya Dynamics and Effects.

Nota biograficzna:
Dariush Derakhshani is an award–winning visual effects supervisor, author, and educator. He has worked on movies such as The Fantastic Four and Pan′s Labyrinth, the South Park TV series, and countless commercials and music videos. He teaches Maya and 3D animation, and is the author of all the Introducing Maya books as well as coauthor of Mastering Maya 8.5 and Introducing 3ds Max 2008, all from Sybex.

Okładka tylna:
Enter A New Dimension With Maya 2011
Maya 3D animation and effects software is a top choice for film and video creators, game artists, and 3D design professionals. Now you can learn to build and animate your own digital models and scenes, and begin developing professional–level Maya skills, with Introducing Maya 2011.
A perennial favorite and bestseller, this latest edition is the ideal introduction to 3D and Maya. Starting with the basics, the book builds from the ground up, combining straightforward text with fun and practical examples to make it easy to learn Maya′s core tools. Follow clear–cut, step–by–step lessons while you learn by doing, using a wealth of hands–on files provided on the CD. You′ll also find striking examples from talented Maya users to inspire you.Learn the core concepts of CG and working in 3DGet a fast but thorough primer on Maya 2011′s user interfaceJump right in and build a simple animation of the planets in the solar systemExplore the basics of NURBS and subdivision surfaces modelingGet lots of experience with polygonal modeling by creating a human hand, a decorative box, and a steam locomotiveLearn how to use photo–real textures on models for stunning resultsRig for animation and learn automation, kinematics, constraints, and m oreMaster sophisticated HDRI lighting, mental ray rendering, dynamics, and effects techniques
The enclosed CD features images, movies, and scene files that let you view material from the book. The support files will enable you to complete all of the tutorials.

Koszyk

Książek w koszyku: 0 szt.

Wartość zakupów: 0,00 zł

ebooks
covid

Kontakt

Gambit
Centrum Oprogramowania
i Szkoleń Sp. z o.o.

Al. Pokoju 29b/22-24

31-564 Kraków


Siedziba Księgarni

ul. Kordylewskiego 1

31-542 Kraków

+48 12 410 5991

+48 12 410 5987

+48 12 410 5989

Zobacz na mapie google

Wyślij e-mail

Subskrypcje

Administratorem danych osobowych jest firma Gambit COiS Sp. z o.o. Na podany adres będzie wysyłany wyłącznie biuletyn informacyjny.

Autoryzacja płatności

PayU

Informacje na temat autoryzacji płatności poprzez PayU.

PayU banki

© Copyright 2012: GAMBIT COiS Sp. z o.o. Wszelkie prawa zastrzeżone.

Projekt i wykonanie: Alchemia Studio Reklamy