Autor: Wilbert O. Galitz
Wydawca: Wiley
Dostępność: 3-6 tygodni
Cena: 401,10 zł
Przed złożeniem zamówienia prosimy o kontakt mailowy celem potwierdzenia ceny.
ISBN13: |
9780470053423 |
ISBN10: |
0470053429 |
Autor: |
Wilbert O. Galitz |
Oprawa: |
Paperback |
Rok Wydania: |
2007-04-17 |
Numer Wydania: |
3rd Edition |
Ilość stron: |
888 |
Wymiary: |
235x187 |
Tematy: |
UA |
Does design matter? Ask the CEO who has seen productivity grow
When user interface design complements how people think and learn, accommodates their physical needs, and meets their expectations for comfort and convenience, the interaction of human and machine is more productive. Good design has quantifiable benefits.
This book addresses interface and screen design from the user′s perspective. It brings together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author′s practical experience gained from 45 years of work with display–based systems. With expanded coverage of design guidelines for Web–based systems and mobile devices, it′s a giant step toward more satisfied users.
Whether you design GUI systems or Web pages, you can
Understand the many considerations involved in interface and screen design
Learn the rationale and apply the rules for an effective design methodology
Identify the components of graphical and Web interfaces and screens — windows, menus, and controls
Design and organize screens and Web pages that encourage efficient, accurate comprehension and execution
Create screen icons and graphics and choose screen colors that make displays easier and more comfortable to use
Perform the user interface design process, including interface development and testing
Spis treści:
About the Author.
Preface.
Acknowledgements.
Part 1: The User Interface—An Introduction and Overview.
Chapter 1: The Importance of the User Interface.
Chapter 2: Characteristics of Graphical and Web User Interface.
Part 2: The User Interface Design Process.
Step 1. Know Your User or Client.
Step 2. Understand the Business Function.
Step 3. Understand the Principles of Good Interface and Screen Design.
Step 4. Develop S
ystem Menus and Navigation Schemes.
Step 5. Select the Proper Kinds of Windows.
Step 6. Select the Proper Interaction Devices.
Step 7. Choose the Proper Screen–Based Controls.
Step 8. Write Clear Text and Messages.
Step 9. Provide Effective Feedback and Guidance and Assistance.
Step 10. Provide Effective Internationalization and Accessibility.
Step 11. Create Meaningful Graphics, Icons, and Images.
Step 12. Choose the Proper Colors.
Step 13. Organize and Layout Windows and Pages.
Step 14. Test, Test, and Retest.
References.
Index.
Nota biograficzna:
WILBERT O. GALITZ is an internationally respected consultant, author, and instructor in human factors and user interface design. He has lectured and conducted seminars on these topics worldwide and is recognized as a top authority on screen design. Bill has been involved with information systems for 45 years and writing about interface design since 1981.
Okładka tylna:
Does design matter? Ask the CEO who has seen productivity grow
When user interface design complements how people think and learn, accommodates their physical needs, and meets their expectations for comfort and convenience, the interaction of human and machine is more productive. Good design has quantifiable benefits.
This book addresses interface and screen design from the user′s perspective. It brings together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author′s practical experience gained from 45 years of work with display–based systems. With expanded coverage of design guidelines for Web–based systems and mobile devices, it′s a giant step toward more satisfied users.
Whether you design GUI systems or Web pages, you can
Understand the many considerations involved in interface and screen design
Learn the ratio
nale and apply the rules for an effective design methodology
Identify the components of graphical and Web interfaces and screens — windows, menus, and controls
Design and organize screens and Web pages that encourage efficient, accurate comprehension and execution
Create screen icons and graphics and choose screen colors that make displays easier and more comfortable to use
Perform the user interface design process, including interface development and testing
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