Autor: Alan Richter, Carol Willett
Wydawca: Wiley
Dostępność: 3-6 tygodni
Cena: 110,25 zł
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ISBN13: |
9780787959852 |
ISBN10: |
0787959855 |
Autor: |
Alan Richter, Carol Willett |
Oprawa: |
Paperback |
Rok Wydania: |
2002-02-13 |
Ilość stron: |
32 |
Wymiary: |
250x174 |
Tematy: |
KM |
Get Lost in Cyberspace and discover if you are up to the mental challenge of taking part as a member in a global virtual team that will gain the trust of a prospective client and ultimately win their business.
Get Lost in Cyberspace and determine what′s most important . . email access? fast internet connections? virtual meeting capability? Virtual team veterans? trust and respect among team members? You will collaborate with your team to reach your goal and put to the test the theory that in today′s economy you must be able to work with anyone, anytime, from anyplace–via technology. During the course of the activity unravel the mysteries of "whiteboard" applications, instant messaging software, asynchronous communication, and much more. Once the exercise is completed, your team will compare their final answers with experts from the information technology and human resource fields.
Get Lost in Cyberspace and you will sharpen your skills as general problem solver, teamworker, and consensus decision maker and gain first–hand experience using the tools of today′s global economy. This fast–paced exercise will enhance the abilities of anyone who uses teams and technology to do their work.
Nota biograficzna:
Alan Richter is the founder and president of QED Consulting. He has provided strategic consulting services in the human resource development and change management arenas, and has designed and developed innovative curricula for corporations and organizations. He is the creator of The Diversity Game, an award winning training tool, and The Global Diversity Game and The Change Cycle Game.
Carol Willett is executive vice president for learning and innovation at the Applied Knowledge Group, Inc. She is the author of numerous articles, teambuilding tools, and experiential programs that focus on collaboration as it takes place in the virtual world.
Okładka tylna:
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I>Get Lost in Cyberspace and discover if you are up to the mental challenge of taking part as a member in a global virtual team that will gain the trust of a prospective client and ultimately win their business.
Get Lost in Cyberspace and determine what′s most important . . email access? fast internet connections? virtual meeting capability? Virtual team veterans? trust and respect among team members? You will collaborate with your team to reach your goal and put to the test the theory that in today′s economy you must be able to work with anyone, anytime, from anyplace–via technology. During the course of the activity unravel the mysteries of "whiteboard" applications, instant messaging software, asynchronous communication, and much more. Once the exercise is completed, your team will compare their final answers with experts from the information technology and human resource fields.
Get Lost in Cyberspace and you will sharpen your skills as general problem solver, teamworker, and consensus decision maker and gain first–hand experience using the tools of today′s global economy. This fast–paced exercise will enhance the abilities of anyone who uses teams and technology to do their work.
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